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ICML
1998
IEEE
16 years 5 months ago
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning
This paper introduces the RL-TOPs architecture for robot learning, a hybrid system combining teleo-reactive planning and reinforcement learning techniques. The aim of this system ...
Malcolm R. K. Ryan, Mark D. Pendrith
ICCS
2003
Springer
15 years 9 months ago
Towards Biomedical Problem Solving in a Game Environment
Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. I...
Yang Cai 0002, Ingo Snel, B. Suman Bharathi, Cleme...
ICALT
2009
IEEE
15 years 11 months ago
ICOPER Big Picture Modelling the Central Concepts of Competency-Driven Learning
Competency based learning is seen as a means to make the educational system more adapt to cater for , the learners’ professional development and the need to increase their futur...
Tore Hoel, Vana Kamtsiou
ICALT
2006
IEEE
15 years 10 months ago
Mobile Learning: Is Anytime + Anywhere = Always Online?
The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
Anna Trifonova, Marco Ronchetti
DAGSTUHL
2009
15 years 5 months ago
Statistical Mechanics of On-line Learning
We introduce and discuss the application of statistical physics concepts in the context of on-line machine learning processes. The consideration of typical properties of very large...
Michael Biehl, Nestor Caticha, Peter Riegler