How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Observation activity, on instrumented collective learning situations, enables participants to appropriate themselves corresponding systems in their own practice. In this paper, we...
We model reinforcement learning as the problem of learning to control a Partially Observable Markov Decision Process ( ¢¡¤£¦¥§ ), and focus on gradient ascent approache...
Abstract. This paper discusses about the different user-interfaces of mobile development and modeling environments in order to extract important details in which the user-interface...
Information Retrieval systems can be improved by exploiting context information such as user and document features. This article presents a model based on overlapping probabilistic...