We have created a math learning environment with game-like elements such as narrative, visual feedback, personalization, collection, etc. We made a study with four different versio...
Typical conversational recommender systems support interactive strategies that are hard-coded in advance and followed rigidly during a recommendation session. In fact, Reinforceme...
Abstract—In this paper we present work on adaptive identification of learners’ strategies, gradually developing a higher level of adaptation based on evolving models of mathem...
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
The goal of this work is to integrate query similarity metrics as features into a dense model that can be trained on large amounts of query log data, in order to rank query rewrit...
Fabio De Bona, Stefan Riezler, Keith Hall, Massimi...