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SGAI
2009
Springer
16 years 24 days ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
GLOBECOM
2008
IEEE
16 years 22 days ago
Distributed Regression in Sensor Networks with a Reduced-Order Kernel Model
Abstract—Over the past few years, wireless sensor networks received tremendous attention for monitoring physical phenomena, such as the temperature field in a given region. Appl...
Paul Honeine, Mehdi Essoloh, Cédric Richard...
ICDE
2008
IEEE
189views Database» more  ICDE 2008»
16 years 21 days ago
Adapting ranking functions to user preference
— Learning to rank has become a popular method for web search ranking. Traditionally, expert-judged examples are the major training resource for machine learned web ranking, whic...
Keke Chen, Ya Zhang, Zhaohui Zheng, Hongyuan Zha, ...
ICRA
2008
IEEE
121views Robotics» more  ICRA 2008»
16 years 21 days ago
Trajectory inverse kinematics by conditional density modes
Abstract— We present a machine learning approach for trajectory inverse kinematics: given a trajectory in workspace, to find a feasible trajectory in angle space. The method lea...
Chao Qin, Miguel Á. Carreira-Perpiñ&...
ICAC
2007
IEEE
16 years 18 days ago
Autonomous Return on Investment Analysis of Additional Processing Resources
As the use of virtualization and partitioning grows, it becomes possible to deploy a multi-tier web-based application with a variable amount of computing power. This introduces th...
Jonathan Wildstrom, Peter Stone, Emmett Witchel
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