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» Maintainability through Architecture Development
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108
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CCR
2008
94views more  CCR 2008»
15 years 3 months ago
ECHOS: edge capacity hosting overlays of nano data centers
In this paper we propose a radical solution to data hosting and delivery for the Internet of the future. The current data delivery architecture is "network centric", wit...
Nikolaos Laoutaris, Pablo Rodriguez, Laurent Masso...
137
Voted
JODL
2006
88views more  JODL 2006»
15 years 3 months ago
BroadScale: Efficient scaling of heterogeneous storage systems
Abstract Scalable storage architectures enable digital libraries and archives for the addition or removal of storage devices to increase storage capacity and bandwidth or retire ol...
Shu-Yuen Didi Yao, Cyrus Shahabi, Roger Zimmermann
126
Voted
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 3 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
145
Voted
ICCAD
2010
IEEE
145views Hardware» more  ICCAD 2010»
15 years 1 months ago
Fuzzy control for enforcing energy efficiency in high-performance 3D systems
3D stacked circuits reduce communication delay in multicore system-on-chips (SoCs) and enable heterogeneous integration of cores, memories, sensors, and RF devices. However, vertic...
Mohamed M. Sabry, Ayse Kivilcim Coskun, David Atie...
144
Voted
ICPADS
2010
IEEE
15 years 1 months ago
Bandwidth- and Latency-Aware Peer-to-Peer Instant Friendcast for Online Social Networks
Online Social Networks (OSNs) are more and more popular recently; people may through them interact with each other for the purpose of social intercourse. The client/server OSN arch...
Jehn-Ruey Jiang, Chao-Wei Hung, Jih-Wei Wu