This paper exploits ethnographic findings to build on and elaborate Grinter et al’s 2005 study of “the work to make the home network work”. We focus particularly on the work ...
Peter Tolmie, Andy Crabtree, Tom Rodden, Chris Gre...
The growth of business-to-business e-commerce has highlighted the role of computer and communications technologies as well as inter-organizational trust in developing and maintain...
ifferent abstraction levels, resulting in isolated `information silos'. An increasing number of task-specific software tools aim to support developers, but this often results ...
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
There has been considerable recent work developing a new stochastic network utility maximization framework using Backpressure algorithms, also known as MaxWeight. A key open probl...
Longbo Huang, Scott Moeller, Michael J. Neely, Bha...