Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
— We present and evaluate the design of a new and comprehensive solution for automated worm detection and immunization. The system engages a peer-to-peer network of untrusted mac...
This paper describes the implementation of a processorgroup membership protocol in an experimental real-time network. The protocol is appropriate for fault-tolerant distributed sy...
This paper proposes a prediction approach that combines grey prediction model with three-layer computing architecture in Web environment. It presents a refined prediction formula ...
A vision system is demonstrated that adaptively allocates computational resources over multiple cues to robustly track a target in 3D. The system uses a particle filter to mainta...
Gareth Loy, Luke Fletcher, Nicholas Apostoloff, Al...