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» Maintaining Component-Based Systems
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CGF
2008
168views more  CGF 2008»
15 years 4 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
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JNSM
2008
93views more  JNSM 2008»
15 years 4 months ago
Optimal IDS Sensor Placement and Alert Prioritization Using Attack Graphs
We optimally place intrusion detection system (IDS) sensors and prioritize IDS alerts using attack graph analysis. We begin by predicting all possible ways of penetrating a networ...
Steven Noel, Sushil Jajodia
NETWORK
2006
84views more  NETWORK 2006»
15 years 4 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen
TC
2008
15 years 4 months ago
Implementing Synchronous Models on Loosely Time Triggered Architectures
Synchronous systems offer clean semantics and an easy verification path at the expense of often inefficient implementations. Capturing design specifications as synchronous models a...
Stavros Tripakis, Claudio Pinello, Albert Benvenis...
SOPR
1998
117views more  SOPR 1998»
15 years 4 months ago
Towards mature IT services
Many organizations provide information technology services, either to external or internal customers. They maintain software, operate information systems, manage and maintain work...
Frank Niessink, Hans van Vliet