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MIDDLEWARE
2005
Springer
15 years 11 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
MIRRORBOT
2005
Springer
157views Robotics» more  MIRRORBOT 2005»
15 years 11 months ago
LARP, Biped Robotics Conceived as Human Modelling
This paper presents a human-like control of an innovative biped robot. The robot presents a total of twelve degrees of freedom; each joint resemble the functionalities of the human...
Umberto Scarfogliero, Michele Folgheraiter, Giusep...
TES
2005
Springer
15 years 11 months ago
A Lightweight Model-Driven Orchestration Engine for e-Services
Service-oriented Computing (SoC) in general, and e-service orchestrations in particular have the potential to increase reuse and to ease maintainability. Typically, interoperating ...
Johann Oberleitner, Florian Rosenberg, Schahram Du...
UML
2005
Springer
15 years 11 months ago
Visualization in the Context of Model Driven Engineering
Understanding and maintenance of complex information spaces is often supported through visual interfaces. These interfaces must be highly flexible in order to adapt to both the u...
R. Ian Bull, Jean-Marie Favre
WEBI
2005
Springer
15 years 11 months ago
Automatically Generating Labeled Examples for Web Wrapper Maintenance
In order to let software programs gain full benefit from semi-structured web sources, wrapper programs must be built to provide a “machine-readable” view over them. A signific...
Juan Raposo, Alberto Pan, Manuel Álvarez, J...