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» Maintaining Component-Based Systems
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148
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AAAI
2012
13 years 5 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
176
Voted
ICSE
2012
IEEE-ACM
13 years 5 months ago
Recovering traceability links between an API and its learning resources
—Large frameworks and libraries require extensive developer learning resources, such as documentation and mailing lists, to be useful. Maintaining these learning resources is cha...
Barthélémy Dagenais, Martin P. Robil...
130
Voted
WETICE
2008
IEEE
15 years 9 months ago
Reciprocal Exchange for Resource Allocation in Peer-to-Peer Networks
Symmetric exchanges has been used for peer-to-peer resource allocation systems to maintain fairness among the number of resources that each peer contributes to the network. The pr...
Lluis Pamies-Juarez, Pedro García Ló...
FECS
2006
101views Education» more  FECS 2006»
15 years 4 months ago
Providing Application Services for Small Businesses
- Many small businesses require distributed information systems but do not have the resources to develop, host or maintain them. An alternative approach may be to offer the softwar...
Carol Lushbough
CBSQ
2003
Springer
15 years 8 months ago
Assessment of High Integrity Software Components for Completeness, Consistency, Fault-Tolerance, and Reliability
The use of formal model based (FMB) methods to evaluate the quality of the components is an important research area. Except for a growing number of exceptions, FMB methods are sti...
Hye Yeon Kim, Kshamta Jerath, Frederick T. Sheldon