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ATAL
2005
Springer
15 years 11 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
141
Voted
EUROPAR
2005
Springer
15 years 11 months ago
DCT Block Conversion for H.264/AVC Video Transcoding
In H.264/AVC [1], integer transforms are applied instead of the 8×8 discrete cosine transform (DCT) of previous standards to avoid inverse transform mismatch problems. However, th...
Joo-Kyong Lee, Ki-Dong Chung
163
Voted
HPCC
2005
Springer
15 years 11 months ago
A Loop-Aware Search Strategy for Automated Performance Analysis
Abstract. Automated online search is a powerful technique for performance diagnosis. Such a search can change the types of experiments it performs while the program is running, mak...
Eli D. Collins, Barton P. Miller
151
Voted
ISPA
2005
Springer
15 years 11 months ago
Next Generation Networks Architecture and Layered End-to-End QoS Control
Next-generation network (NGN) is a new concept and becoming more and more important for future telecommunication networks. This paper illustrates five function layers of NGN archit...
Weijia Jia, Bo Han, Ji Shen, Haohuan Fu
CF
2004
ACM
15 years 11 months ago
A framework for resource discovery in pervasive computing for mobile aware task execution
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide a user the transparency of anywhere, anyplace, anytime computing. Pervasive compu...
K. Kalapriya, S. K. Nandy, Deepti Srinivasan, R. U...