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137
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CHI
2011
ACM
14 years 8 months ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
SIGSOFT
2007
ACM
16 years 5 months ago
Recommending random walks
We improve on previous recommender systems by taking advantage of the layered structure of software. We use a random-walk approach, mimicking the more focused behavior of a develo...
Zachary M. Saul, Vladimir Filkov, Premkumar T. Dev...
POPL
2006
ACM
16 years 4 months ago
Small bisimulations for reasoning about higher-order imperative programs
We introduce a new notion of bisimulation for showing contextual equivalence of expressions in an untyped lambda-calculus with an explicit store, and in which all expressed values...
Vasileios Koutavas, Mitchell Wand
FOCS
2006
IEEE
15 years 10 months ago
Algorithms on negatively curved spaces
d abstract] Robert Krauthgamer ∗ IBM Almaden James R. Lee † Institute for Advanced Study We initiate the study of approximate algorithms on negatively curved spaces. These spa...
Robert Krauthgamer, James R. Lee
146
Voted
IH
1999
Springer
15 years 8 months ago
A Stochastic Approach to Content Adaptive Digital Image Watermarking
This paper presents a new stochastic approach which can be applied with di erent watermark techniques. The approach is based on the computation of a Noise Visibility Function NVF...
Sviatoslav Voloshynovskiy, Alexander Herrigel, Naz...