In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
We improve on previous recommender systems by taking advantage of the layered structure of software. We use a random-walk approach, mimicking the more focused behavior of a develo...
Zachary M. Saul, Vladimir Filkov, Premkumar T. Dev...
We introduce a new notion of bisimulation for showing contextual equivalence of expressions in an untyped lambda-calculus with an explicit store, and in which all expressed values...
d abstract] Robert Krauthgamer ∗ IBM Almaden James R. Lee † Institute for Advanced Study We initiate the study of approximate algorithms on negatively curved spaces. These spa...
This paper presents a new stochastic approach which can be applied with di erent watermark techniques. The approach is based on the computation of a Noise Visibility Function NVF...
Sviatoslav Voloshynovskiy, Alexander Herrigel, Naz...