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AIEDU
2006
89views more  AIEDU 2006»
13 years 6 months ago
Learner Centred Design in the Adventure Author Project
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...
Seth Goolnik, Judy Robertson, Judith Good
SIGCSE
2012
ACM
282views Education» more  SIGCSE 2012»
12 years 1 months ago
Understanding the tenets of agile software engineering: lecturing, exploration and critical thinking
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...
IWLCS
2005
Springer
13 years 11 months ago
Counter Example for Q-Bucket-Brigade Under Prediction Problem
Aiming to clarify the convergence or divergence conditions for Learning Classifier System (LCS), this paper explores: (1) an extreme condition where the reinforcement process of ...
Atsushi Wada, Keiki Takadama, Katsunori Shimohara
IWC
2008
99views more  IWC 2008»
13 years 6 months ago
Pedagogy and usability in interactive algorithm visualizations: Designing and evaluating CIspace
Interactive algorithm visualizations (AVs) are powerful tools for teaching and learning concepts that are difficult to describe with static media alone. However, while countless A...
Saleema Amershi, Giuseppe Carenini, Cristina Conat...
KDD
2004
ACM
196views Data Mining» more  KDD 2004»
14 years 6 months ago
Adversarial classification
Essentially all data mining algorithms assume that the datagenerating process is independent of the data miner's activities. However, in many domains, including spam detectio...
Nilesh N. Dalvi, Pedro Domingos, Mausam, Sumit K. ...