Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
Irregular and iterative I/O-intensive jobs need a different approach from parallel job schedulers. The focus in this case is not only the processing requirements anymore: memory, ...
We present a web computing library (PUBWCL) in Java that allows to execute tightly coupled, massively parallel algorithms in the bulk-synchronous (BSP) style on PCs distributed ove...
Olaf Bonorden, Joachim Gehweiler, Friedhelm Meyer ...
Hierarchical peer to peer networks with multiple directory services are an important architecture for large-scale file sharing due to their effectiveness and efficiency. Recent ...