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» Making a Game of Network Security
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NETGAMES
2006
ACM
15 years 3 months ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
CCS
2009
ACM
15 years 2 months ago
TruWallet: trustworthy and migratable wallet-based web authentication
Identity theft has fostered to a major security problem on the Internet, in particular stealing passwords for web applications through phishing and malware. We present TruWallet, ...
Sebastian Gajek, Hans Löhr, Ahmad-Reza Sadegh...
ACSAC
2010
IEEE
14 years 1 months ago
Friends of an enemy: identifying local members of peer-to-peer botnets using mutual contacts
In this work we show that once a single peer-to-peer (P2P) bot is detected in a network, it may be possible to efficiently identify other members of the same botnet in the same ne...
Baris Coskun, Sven Dietrich, Nasir D. Memon
NTMS
2009
IEEE
15 years 4 months ago
Q-ESP: A QoS-Compliant Security Protocol to Enrich IPSec Framework
—IPSec is a protocol that allows to make secure connections between branch offices and allows secure VPN accesses. However, the efforts to improve IPSec are still under way; one ...
Mahmoud Mostafa, Anas Abou El Kalam, Christian Fra...
CSFW
2007
IEEE
15 years 4 months ago
Security Analysis of Voice-over-IP Protocols
The transmission of voice communications as datagram packets over IP networks, commonly known as Voice-overIP (VoIP) telephony, is rapidly gaining wide acceptance. With private ph...
Prateek Gupta, Vitaly Shmatikov