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TCS
2010
14 years 6 months ago
Window-games between TCP flows
We consider network congestion problems between TCP flows and define a new game, the Window-game, which models the problems of network congestion caused by the competing flows. An...
Pavlos S. Efraimidis, Lazaros Tsavlidis, George B....
ACMSE
2008
ACM
15 years 1 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
CSE
2009
IEEE
15 years 6 months ago
Modeling User Perception of Interaction Opportunities for Effective Teamwork
—This paper presents a model of collaborative decision-making for groups that involve people and computer agents. The model distinguishes between actions relating to participants...
Ece Kamar, Ya'akov Gal, Barbara J. Grosz
PODC
1999
ACM
15 years 4 months ago
Wait-Free Synchronization in Multiprogrammed Systems: Integrating Priority-Based and Quantum-Based Scheduling
d Abstract) James H. Anderson Department of Computer Science University of North Carolina at Chapel Hill Mark Moiry Department of Computer Science University of Pittsburgh We cons...
James H. Anderson, Mark Moir
IDT
2007
83views more  IDT 2007»
14 years 11 months ago
Negotiating flexible agreements by combining distributive and integrative negotiation
This paper presents an approach to automated negotiation between agents which attempts to combine the advantages of a co-operative value adding approach, with the reality that neg...
Quoc Bao Vo, Lin Padgham, Lawrence Cavedon