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» Making computers look the way we look: exploiting visual att...
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AFRIGRAPH
2006
ACM
14 years 7 days ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
NPIV
1998
ACM
108views Visualization» more  NPIV 1998»
13 years 10 months ago
Visualization for situation awareness
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...
VRST
2005
ACM
13 years 11 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
AUGHUMAN
2010
13 years 4 months ago
Aided eyes: eye activity sensing for daily life
Our eyes collect a considerable amount of information when we use them to look at objects. In particular, eye movement allows us to gaze at an object and shows our level of intere...
Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki, ...
ICWL
2004
Springer
13 years 11 months ago
Learning Algorithms with an Electronic Chalkboard over the Web
This paper describes a system for the animation of algorithms on an electronic chalkboard. The instructor teaching an algorithm can enter data directly through a drawing- the algor...
Margarita Esponda Argüero, Raúl Rojas