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SIGGRAPH
1999
ACM
15 years 4 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
IPPS
1999
IEEE
15 years 4 months ago
Non-Preemptive Scheduling of Real-Time Threads on Multi-Level-Context Architectures
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...
Jan Jonsson, Henrik Lönn, Kang G. Shin
RTAS
1999
IEEE
15 years 4 months ago
Timing Constraint Remapping to Avoid Time Discontinuities in Distributed Real-Time Systems
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...
Minsoo Ryu, Jungkeun Park, Seongsoo Hong
ECBS
2007
IEEE
155views Hardware» more  ECBS 2007»
15 years 3 months ago
Evaluating the Quality of Models Extracted from Embedded Real-Time Software
Due to the high cost of modeling, model-based techniques are yet to make their impact in the embedded systems industry, which still persist on maintaining code-oriented legacy sys...
Joel Huselius, Johan Kraft, Hans Hansson, Sasikuma...
CC
2006
Springer
124views System Software» more  CC 2006»
15 years 3 months ago
Polyhedral Code Generation in the Real World
The polyhedral model is known to be a powerful framework to reason about high level loop transformations. Recent developments in optimizing compilers broke some generally accepted ...
Nicolas Vasilache, Cédric Bastoul, Albert C...