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DSRT
2003
IEEE
15 years 5 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ECRTS
2003
IEEE
15 years 5 months ago
Resource Partitioning among Real-Time Applications
When executing different real-time applications on a single processor system, one problem is how to compose these applications and guarantee at the same time that their timing req...
Giuseppe Lipari, Enrico Bini
JSSPP
2001
Springer
15 years 4 months ago
Coscheduling under Memory Constraints in a NOW Environment
Networks of Workstations (NOW) have become important and cost-effective parallel platforms for scientific computations. In practice, a NOW system is heterogeneous and non-dedicat...
Francesc Giné, Francesc Solsona, Porfidio H...
DAC
1989
ACM
15 years 3 months ago
Scheduling and Binding Algorithms for High-Level Synthesis
- New algorithms for high-level synthesis are presented. The first performs scheduling under hardware resource constraints and improves on commonly used list scheduling techniques ...
Pierre G. Paulin, John P. Knight
RTSS
1990
IEEE
15 years 3 months ago
Concurrency Control in Real-Time Databases by Dynamic Adjustment of Serialization Order
Time-critical scheduling in real-time database systems has two components: real-time transaction scheduling,which is related to task scheduling in realtime operating systems, and ...
Yi Lin, Sang Hyuk Son