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SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 10 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
151
Voted
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 10 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
195
Voted
P2P
2005
IEEE
189views Communications» more  P2P 2005»
15 years 10 months ago
Proximity Neighbor Selection for a DHT in Wireless Multi-Hop Networks
A mobile ad hoc network (MANET) is a multi-hop wireless network having no infrastructure. Thus, the mobile nodes have to perform basic control tasks, such as routing, and higher-l...
Curt Cramer, Thomas Fuhrmann
SIGMETRICS
2005
ACM
105views Hardware» more  SIGMETRICS 2005»
15 years 10 months ago
An interposed 2-Level I/O scheduling framework for performance virtualization
I/O consolidation is a growing trend in production environments due to the increasing complexity in tuning and managing storage systems. A consequence of this trend is the need to...
Jianyong Zhang, Anand Sivasubramaniam, Alma Riska,...
WOSP
2005
ACM
15 years 10 months ago
A model transformation framework for the automated building of performance models from UML models
In order to effectively validate the performance of software systems throughout their development cycle it is necessary to continuously build performance models from software mod...
Andrea D'Ambrogio
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