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SIGECOM
2006
ACM
106views ECommerce» more  SIGECOM 2006»
15 years 9 months ago
Approximation algorithms and online mechanisms for item pricing
We present approximation and online algorithms for a number of problems of pricing items for sale so as to maximize seller’s revenue in an unlimited supply setting. Our first r...
Maria-Florina Balcan, Avrim Blum
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
15 years 9 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SPAA
2006
ACM
15 years 9 months ago
Towards a scalable and robust DHT
The problem of scalable and robust distributed data storage has recently attracted a lot of attention. A common approach in the area of peer-to-peer systems has been to use a dist...
Baruch Awerbuch, Christian Scheideler
UIST
2006
ACM
15 years 9 months ago
Projector-guided painting
This paper presents a novel interactive system for guiding artists to paint using traditional media and tools. The enabling technology is a multi-projector display capable of cont...
Matthew Flagg, James M. Rehg
C5
2005
IEEE
15 years 8 months ago
Filters and Tasks in Croquet
Croquet [11,12] is a collaborative 3D platform that allows users to work together to create and share ideas. From the beginning we have worked to ensure that the Croquet interface...
David A. Smith, Andreas Raab, Yoshiki Ohshima, Dav...
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