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ICPP
1999
IEEE
15 years 11 months ago
Trace-Level Reuse
Trace-level reuse is based on the observation that some traces (dynamic sequences of instructions) are frequently repeated during the execution of a program, and in many cases, th...
Antonio González, Jordi Tubella, Carlos Mol...
EUROPAR
2007
Springer
15 years 10 months ago
Domain-Specific Optimization Strategy for Skeleton Programs
Skeletal parallel programming enables us to develop parallel programs easily by composing ready-made components called skeletons. However, a simplycomposed skeleton program often l...
Kento Emoto, Kiminori Matsuzaki, Zhenjiang Hu, Mas...
CAISE
2006
Springer
15 years 10 months ago
Community based Ubiquitous System Development in Multi-agent Environment
Ubiquitous system can be considered as the intelligent space, in which many kinds of component are connected by networks and also each component recognizes their connection and coo...
Youna Jung, Jungtae Lee, Minkoo Kim
COMPGEOM
1995
ACM
15 years 10 months ago
Approximate Range Searching
The range searching problem is a fundamental problem in computational geometry, with numerous important applications. Most research has focused on solving this problem exactly, bu...
Sunil Arya, David M. Mount
155
Voted
ACMACE
2008
ACM
15 years 8 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...