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» Managing Software Productivity and Reuse
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AGILEDC
2003
IEEE
15 years 5 months ago
It's More than Just Toys and Food: Leading Agile Development in an Enterprise-Class Start-Up
One of the myths of Agile Development is that selforganizing teams do not need direction. The agile development movement focuses primarily on programmers – programmers should do...
Joseph A. Blotner
OOPSLA
2009
Springer
15 years 6 months ago
Typestate-oriented programming
Objects model the world, and state is fundamental to a faithful modeling. Engineers use state machines to understand and reason about state transitions, but programming languages ...
Jonathan Aldrich, Joshua Sunshine, Darpan Saini, Z...
IAT
2003
IEEE
15 years 5 months ago
A Possible Approach to the Development of Robotic Multi-Agent Systems
The design of a an agent system for robotics is a problem that involves aspects coming from many different disciplines (robotics, artificial intelligence, computer vision, softwa...
Massimo Cossentino, Luca Sabatucci, Antonio Chella
VL
1996
IEEE
105views Visual Languages» more  VL 1996»
15 years 4 months ago
Enhancing Iconic Program Reusability with Object Sharing
This paper describes how to improve the reusability of iconic program modules. In iconic programming systems, the most important features for reuse are the customization of a modu...
Yuichi Koike, Yasuyuki Maeda, Yoshiyuki Koseki
CASCON
2004
129views Education» more  CASCON 2004»
15 years 1 months ago
Practical language-independent detection of near-miss clones
Previous research shows that most software systems contain significant amounts of duplicated, or cloned, code. Some clones are exact duplicates of each other, while others differ ...
James R. Cordy, Thomas R. Dean, Nikita Synytskyy