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» Managing Software Productivity and Reuse
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DAC
1998
ACM
16 years 26 days ago
Watermarking Techniques for Intellectual Property Protection
Digital system designs are the product of valuable effort and knowhow. Their embodiments, from software and HDL program down to device-level netlist and mask data, represent caref...
Andrew B. Kahng, John Lach, William H. Mangione-Sm...
CC
2005
Springer
106views System Software» more  CC 2005»
15 years 5 months ago
Source-Level Debugging for Multiple Languages with Modest Programming Effort
Abstract. We present techniques that enable source-level debugging for multiple languages at the cost of only modest programming effort. The key idea is to avoid letting debugging ...
Sukyoung Ryu, Norman Ramsey
EMSOFT
2003
Springer
15 years 5 months ago
Constraint-Based Design-Space Exploration and Model Synthesis
An important bottleneck in model-based design of embedded systems is the cost of constructing models. This cost can be significantly decreased by increasing the reuse of existing m...
Sandeep Neema, Janos Sztipanovits, Gabor Karsai, K...
DATE
2004
IEEE
138views Hardware» more  DATE 2004»
15 years 3 months ago
Microarchitecture Development via Metropolis Successive Platform Refinement
Productivity data for IC designs indicates an exponential increase in design time and cost with the number of elements that are to be included in a device. Present applications re...
Douglas Densmore, Sanjay Rekhi, Alberto L. Sangiov...
CSCW
2004
ACM
15 years 5 months ago
Learning from project history: a case study for software development
The lack of lightweight communication channels and other technical and sociological difficulties make it hard for new members of a non-collocated software development team to lea...
Davor Cubranic, Gail C. Murphy, Janice Singer, Kel...