—We present an efficient approach to generating paths for a robotic manipulator that are collision-free and guaranteed to meet task specifications despite pose uncertainty. We ...
Dmitry Berenson, Siddhartha S. Srinivasa, James J....
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
We present an architectural framework, Garnet, which a data stream centric abstraction to encourage the manipulation and exploitation of data generated in sensor networks. By prov...
— In this paper a motion planning method for a mobile manipulator is proposed. In general, humans can grasp an object by various way which depends on object posture, position and...