We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
We propose a network flow based optimization method for data association needed for multiple object tracking. The maximum-a-posteriori (MAP) data association problem is mapped in...
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...
We propose a novel nonlinear, probabilistic and variational method for adding shape information to level setbased segmentation and tracking. Unlike previous work, we represent sha...