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WAPCV
2004
Springer
15 years 3 months ago
Combining Conspicuity Maps for hROIs Prediction
Bottom-up cortical representations of visual conspicuity interact with top-down internal cognitive models of the external world to control eye movements, EMs, and the closely linke...
Claudio M. Privitera, Orazio Gallo, Giorgio Grimol...
ACSC
2003
IEEE
15 years 3 months ago
User Hints for Map Labelling
The Map Labelling Problem appears in several applications, mainly in Cartography. Although much research on this problem has been done, it is interesting to note that map-labellin...
Hugo A. D. do Nascimento, Peter Eades
CGI
2004
IEEE
15 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
WSCG
2000
97views more  WSCG 2000»
14 years 11 months ago
Human Movement Instruction System that Utilizes Avatar Overlays Using Stereoscopic Images
In the Mixed Reality environment that combines the real world and the virtual world it is important to control the 'place' that comprises both real and virtual objects. ...
Masayuki Ihara, Yoshihiro Shimada, Kenichi Kida, S...
93
Voted
GROUP
2010
ACM
14 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin