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CHI
1998
ACM
15 years 2 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
CHI
1996
ACM
15 years 1 months ago
Structuring Information with Mental Models: A Tour of Boston
We present a new systematic method of structuring information using mental models. This method can be used both to evaluate the efficiency of an information structure and to build...
Ishantha Lokuge, Stephen A. Gilbert, Whitman Richa...
ICPR
2004
IEEE
15 years 11 months ago
Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets
Gesture recognition is a difficult task in computer vision due to the numerous degrees of freedom of a human hand. Fortunately, human gesture covers only a small part of the theor...
Axel Saalbach, Gunther Heidemann, Holger Bekel, In...
PAMI
2008
182views more  PAMI 2008»
14 years 9 months ago
Gaussian Process Dynamical Models for Human Motion
We introduce Gaussian process dynamical models (GPDMs) for nonlinear time series analysis, with applications to learning models of human pose and motion from high-dimensional motio...
Jack M. Wang, David J. Fleet, Aaron Hertzmann
NOSSDAV
2010
Springer
15 years 2 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker