Sciweavers

5009 search results - page 83 / 1002
» Mapping Human Networks
Sort
View
CVPR
2010
IEEE
15 years 6 months ago
Learning a Hierarchy of Discriminative Space-Time Neighborhood Features for Human Action Recognition
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Adriana Kovashka, Kristen Grauman
PG
2003
IEEE
15 years 3 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
FGR
2004
IEEE
230views Biometrics» more  FGR 2004»
15 years 1 months ago
Tracking Humans using Prior and Learned Representations of Shape and Appearance
Tracking a moving person is challenging because a person's appearance in images changes significantly due to articulation, viewpoint changes, and lighting variation across a ...
Jongwoo Lim, David J. Kriegman
INTERACT
2003
14 years 11 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke
JVCA
2006
206views more  JVCA 2006»
14 years 10 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim