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IJVR
2007
204views more  IJVR 2007»
14 years 9 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
ICIAR
2009
Springer
14 years 7 months ago
3D Human Pose Estimation from Static Images Using Local Features and Discriminative Learning
In this paper an approach to recover the 3D human body pose from static images is proposed. We adopt a discriminative learning technique to directly infer the 3D pose from appearan...
Suman Sedai, Farid Flitti, Mohammed Bennamoun, Du ...
NHM
2010
100views more  NHM 2010»
14 years 4 months ago
A 2-adic approach of the human respiratory tree
We propose here a general framework to address the question of trace operators on a dyadic tree. This work is motivated by the modeling of the human bronchial tree which, thanks t...
Frédéric Bernicot, Bertrand Maury, D...
COMCOM
2006
129views more  COMCOM 2006»
14 years 10 months ago
An adaptive mobility anchor point selection scheme in Hierarchical Mobile IPv6 networks
In Hierarchical Mobile IPv6 (HMIPv6) networks, the mobility anchor point (MAP) is introduced to localize binding update messages destined to the home agent. In a large-scale wirel...
Sangheon Pack, Minji Nam, Taekyoung Kwon, Yanghee ...
PERCOM
2004
ACM
15 years 9 months ago
Proselytizing Pervasive Computing Education: A Strategy and Approach Influenced by Human-Computer Interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...
D. Scott McCrickard, Christa M. Chewar