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RT
2004
Springer
15 years 6 months ago
Rendering Forest Scenes in Real-Time
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...
Philippe Decaudin, Fabrice Neyret
107
Voted
SCOPES
2004
Springer
15 years 6 months ago
An Integer Linear Programming Approach to Classify the Communication in Process Networks
New embedded signal processing architectures are emerging that are composed of loosely coupled heterogeneous components like CPUs or DSPs, specialized IP cores, reconfigurable uni...
Alexandru Turjan, Bart Kienhuis, Ed F. Deprettere
UML
2004
Springer
15 years 6 months ago
Software Architecture Description and UML
The description of software architectures has always been concerned with the definition of the appropriate languages for designing the various architectural artifacts. Over the pa...
Paris Avgeriou, Nicolas Guelfi, Nenad Medvidovic
115
Voted
VECPAR
2004
Springer
15 years 6 months ago
Automatically Tuned FFTs for BlueGene/L's Double FPU
Abstract. IBM is currently developing the new line of BlueGene/L supercomputers. The top-of-the-line installation is planned to be a 65,536 processors system featuring a peak perfo...
Franz Franchetti, Stefan Kral, Juergen Lorenz, Mar...
85
Voted
3DIM
2003
IEEE
15 years 6 months ago
A Fast Point-to-Tangent Plane Technique for Multi-view Registration
This paper addresses a registration refinement problem and presents an accurate and fast Point-to-(Tangent) Plane technique. Point-to-Plane approach is known to be very accurate ...
Soon-Yong Park, Murali Subbarao