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RTSS
2000
IEEE
15 years 5 months ago
Performance Specifications and Metrics for Adaptive Real-Time Systems
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...
83
Voted
ISLPED
2000
ACM
77views Hardware» more  ISLPED 2000»
15 years 5 months ago
A recursive algorithm for low-power memory partitioning
Memory-processor integration o ers new opportunities for reducing the energy of a system. In the case of embedded systems, one solution consists of mapping the most frequently acc...
Luca Benini, Alberto Macii, Massimo Poncino
86
Voted
SIGGRAPH
2000
ACM
15 years 5 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
100
Voted
SIGGRAPH
2000
ACM
15 years 5 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
ASPDAC
1999
ACM
132views Hardware» more  ASPDAC 1999»
15 years 5 months ago
Faster and Better Spectral Algorithms for Multi-Way Partitioning
In this paper, two faster and better spectral algorithms are presented for the multi-way circuit partitioning problem with the objective of minimizing the Scaled Cost. As pointed ...
Jan-Yang Chang, Yu-Chen Liu, Ting-Chi Wang