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IADIS
2004
15 years 6 months ago
Problem-Based Learning Method Simulation by PBL Virtual Environment
Problem Based Learning (PBL) is a new teaching-learning method originated from the changes that have occurred in the world economical basis and in the information and communicatio...
Hernane Borges de Barros Pereira, Gabriela Ribeiro...
WSCG
2004
160views more  WSCG 2004»
15 years 6 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
SCANGIS
2003
15 years 6 months ago
Spatio-Temporal Modeling of Dynamic Phenomena in GIS
Although, most of phenomena change over time, there has been an attempt to model the phenomena of real world assuming a static nature for them. Even when changes occurred in the p...
Saeed Nadi, Mahmoud Reza Delavar
GRAPHICSINTERFACE
2000
15 years 6 months ago
Analysis and Synthesis of Structural Textures
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
Laurent Lefebvre, Pierre Poulin
161
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AAAI
1996
15 years 6 months ago
Robot Navigation Using Image Sequences
We describe a framework for robot navigation that exploits the continuity of image sequences. Tracked visual features both guide the robot and provide predictive information about...
Christopher Rasmussen, Gregory D. Hager