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APCSAC
2003
IEEE
13 years 11 months ago
Mapping Applications to a Coarse Grain Reconfigurable System
This paper introduces a method which can be used to map applications written in a high level source language program, like C, to a coarse grain reconfigurable architecture, MONTIU...
Yuanqing Guo, Gerard J. M. Smit, Hajo Broersma, Mi...
CASES
2001
ACM
13 years 10 months ago
A compiler framework for mapping applications to a coarse-grained reconfigurable computer architecture
The rapid growth of silicon densities has made it feasible to deploy reconfigurable hardware as a highly parallel computing platform. However, in most cases, the application needs...
Girish Venkataramani, Walid A. Najjar, Fadi J. Kur...
ICLP
2009
Springer
14 years 7 months ago
Answer Set Programming for Single-Player Games in General Game Playing
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
Michael Thielscher
ASAP
2005
IEEE
133views Hardware» more  ASAP 2005»
13 years 12 months ago
Speedups from Partitioning Critical Software Parts to Coarse-Grain Reconfigurable Hardware
In this paper, we propose a hardware/software partitioning method for improving applications’ performance in embedded systems. Critical software parts are accelerated on hardwar...
Michalis D. Galanis, Grigoris Dimitroulakos, Costa...
ERSA
2006
186views Hardware» more  ERSA 2006»
13 years 7 months ago
The Case for High Level Programming Models for Reconfigurable Computers
In this paper we first outline and discuss the issues of currently accepted computational models for hybrid CPU/FPGA systems. Then, we discuss the need for researchers to develop ...
David L. Andrews, Ron Sass, Erik Anderson, Jason A...