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APGV
2008
ACM
200views Visualization» more  APGV 2008»
15 years 5 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
CVPR
2010
IEEE
16 years 4 hour ago
Using cloud shadows to infer scene structure and camera calibration
We explore the use of clouds as a form of structured lighting to capture the 3D structure of outdoor scenes observed over time from a static camera. We derive two cues that relate ...
Nathan Jacobs, Brian Bies, and Robert Pless
MICCAI
2006
Springer
16 years 4 months ago
Automatic IVUS Segmentation of Atherosclerotic Plaque with Stop & Go Snake
Since the upturn of intravascular ultrasound (IVUS) as an imaging technique for the coronary artery system, much research has been done to simplify the complicated analysis of the ...
Ellen J. L. Brunenberg, Oriol Pujol, Bart M. ter H...
IPPS
2009
IEEE
15 years 10 months ago
Resource allocation strategies for constructive in-network stream processing
We consider the operator mapping problem for in-network stream processing, i.e., the application of a tree of operators in steady-state to multiple data objects that are continuou...
Anne Benoit, Henri Casanova, Veronika Rehn-Sonigo,...
IROS
2007
IEEE
159views Robotics» more  IROS 2007»
15 years 10 months ago
Approximate covariance estimation in graphical approaches to SLAM
— Smoothing and optimization approaches are an effective means for solving the simultaneous localization and mapping (SLAM) problem. Most of the existing techniques focus mainly ...
Gian Diego Tipaldi, Giorgio Grisetti, Wolfram Burg...