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» Mariposa: A New Architecture for Distributed Data
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NETGAMES
2006
ACM
15 years 5 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
JSAC
2010
172views more  JSAC 2010»
14 years 10 months ago
Cross-layer QoS-aware communication for ultra wide band wireless multimedia sensor networks
—Wireless Multimedia Sensor Networks (WMSNs) are distributed systems of wirelessly networked devices that allow retrieving video and audio streams, still images, and scalar senso...
Tommaso Melodia, Ian F. Akyildiz
IPPS
2005
IEEE
15 years 5 months ago
A Case Study on Pattern-Based Systems for High Performance Computational Biology
Computational biology research is now faced with the burgeoning number of genome data. The rigorous postprocessing of this data requires an increased role for high performance com...
Weiguo Liu, Bertil Schmidt
CCGRID
2003
IEEE
15 years 5 months ago
Leveraging Non-Uniform Resources for Parallel Query Processing
Clusters are now composed of non-uniform nodes with different CPUs, disks or network cards so that customers can adapt the cluster configuration to the changing technologies and t...
Tobias Mayr, Philippe Bonnet, Johannes Gehrke, Pra...
RTCSA
2005
IEEE
15 years 5 months ago
FPGA-Based Content Protection System for Embedded Consumer Electronics
We propose a new architecture for a content protection system that conceals confidential data and algorithms in an FPGA as electrical circuits. This architecture is designed for a...
Hiroyuki Yokoyama, Kenji Toda