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MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 3 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ICIP
2008
IEEE
15 years 8 months ago
High-S/N imaging of a moving object using a high-frame-rate camera
In this paper we propose a high-S/N imaging method involving combining many images captured with small blur using a video camera capable of high-frame-rate image capturing at 1000...
Takashi Komuro, Yoshihiro Watanabe, Masatoshi Ishi...
AMDO
2008
Springer
15 years 3 months ago
Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Jan Bandouch, Florian Engstler, Michael Beetz
ICIP
2010
IEEE
14 years 11 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
CVPR
2008
IEEE
16 years 3 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...