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TII
2010
146views Education» more  TII 2010»
14 years 10 months ago
PAUC: Power-Aware Utilization Control in Distributed Real-Time Systems
Abstract--CPU utilization control has recently been demonstrated to be an effective way of meeting end-to-end deadlines for distributed real-time systems running in unpredictable e...
Xiaorui Wang, Xing Fu, Xue Liu, Zonghua Gu
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 3 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
RSS
2007
145views Robotics» more  RSS 2007»
15 years 4 months ago
Semantic Modeling of Places using Objects
— While robot mapping has seen massive strides , higher level abstractions in map representation are still not widespread. Maps containing semantic concepts such as objects and l...
Ananth Ranganathan, Frank Dellaert
IROS
2009
IEEE
208views Robotics» more  IROS 2009»
15 years 10 months ago
Calibrating an outdoor distributed camera network using Laser Range Finder data
Abstract— Outdoor camera networks are becoming ubiquitous in critical urban areas of large cities around the world. Although current applications of camera networks are mostly li...
Agustin Alberto Ortega Jimenez, Bruno Dias, Ernest...
GRID
2006
Springer
15 years 3 months ago
A Decentralized Computational Infrastructure for Grid-Based Parallel Asynchronous Iterative Applications
Abstract Parallel asynchronous iterative algorithms relax synchronization and communication requirements, and can potentially extend Desktop Grids beyond embarrassingly parallel ap...
Zhen Li, Manish Parashar