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ACSE
2000
ACM
15 years 4 months ago
Here, there and everywhere - on the recurring use of turtle graphics in CS1
The Logo programming language implements a virtual drawing machine—the turtle machine. The turtle machine is well-known for giving students an intuitive understanding of fundame...
Michael E. Caspersen, Henrik Bærbak Christen...
EDM
2009
120views Data Mining» more  EDM 2009»
14 years 9 months ago
Improving Student Question Classification
Students in introductory programming classes often articulate their questions and information needs incompletely. Consequently, the automatic classification of student questions to...
Cecily Heiner, Joseph L. Zachary
ASPLOS
1994
ACM
15 years 4 months ago
Interleaving: A Multithreading Technique Targeting Multiprocessors and Workstations
There is an increasing trend to use commodity microprocessors as the compute engines in large-scale multiprocessors. However, given that the majority of the microprocessors are so...
James Laudon, Anoop Gupta, Mark Horowitz
ITICSE
2005
ACM
15 years 5 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
PPPJ
2009
ACM
15 years 6 months ago
Three approaches to object evolution
Dynamic object reclassification allows changes to the type of an object at runtime. This paper makes the case for object evolution, a restriction of general reclassification by ...
Tal Cohen, Joseph Gil