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ICPR
2000
IEEE
16 years 1 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
104
Voted
CGF
2005
186views more  CGF 2005»
15 years 18 days ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
83
Voted
MA
2011
Springer
193views Communications» more  MA 2011»
14 years 7 months ago
Spatial autoregressive and moving average Hilbertian processes
Since the initial work on spatial statistical models developed in Bhattacharyya, Khalil and Richardson (1996), Basu and Reinsel (1993), Güyon (1995), Martin (1979, 1990, 1996), Ja...
María Dolores Ruiz-Medina
198
Voted
VLDB
2008
ACM
178views Database» more  VLDB 2008»
16 years 28 days ago
The Bdual-Tree: indexing moving objects by space filling curves in the dual space
Abstract Existing spatiotemporal indexes suffer from either large update cost or poor query performance, except for the Bx -tree (the state-of-the-art), which consists of multiple ...
Man Lung Yiu, Yufei Tao, Nikos Mamoulis
MMDB
2004
ACM
132views Multimedia» more  MMDB 2004»
15 years 6 months ago
The priority curve algorithm for video summarization
In this paper, we introduce the concept of a priority curve associated with a video. We then provide an algorithm that can use the priority curve to create a summary (of a desired...
Marat Fayzullin, V. S. Subrahmanian, Massimiliano ...