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VISSYM
2007
13 years 8 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
PG
2002
IEEE
13 years 11 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
VIS
2007
IEEE
188views Visualization» more  VIS 2007»
14 years 7 months ago
Fast Filament Tracking Using Graphics Hardware
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
David M. Mayerich, Zeki Melek, John Keyser
ACCV
2006
Springer
14 years 9 days ago
Boosted Algorithms for Visual Object Detection on Graphics Processing Units
Nowadays, the use of machine learning methods for visual object detection has become widespread. Those methods are robust. They require an important processing power and a high mem...
Hicham Ghorayeb, Bruno Steux, Claude Laurgeau
CG
2008
Springer
13 years 6 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala