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PG
2003
IEEE
15 years 2 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
CVPR
2008
IEEE
15 years 11 months ago
Generalised blurring mean-shift algorithms for nonparametric clustering
Gaussian blurring mean-shift (GBMS) is a nonparametric clustering algorithm, having a single bandwidth parameter that controls the number of clusters. The algorithm iteratively sh...
Miguel Á. Carreira-Perpiñán
ICIAR
2004
Springer
15 years 2 months ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip
ICPR
2004
IEEE
15 years 10 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
VMV
2003
164views Visualization» more  VMV 2003»
14 years 11 months ago
A Parallel Framework for Silhouette-Based Human Motion Capture
This paper presents a method to capture human motion from silhouettes of a person in multi-view video streams. Applying a hierarchical kinematic body model motion parameters are e...
Christian Theobalt, Joel Carranza, Marcus A. Magno...