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VISUALIZATION
2002
IEEE
15 years 2 months ago
Rendering The First Star In The Universe - A Case Study
For quantitative examination of phenomena that simultaneously occur on very different spatial and temporal scales, adaptive hierarchical schemes are required. A special numerical ...
Ralf Kähler, Donna Cox, Robert Patterson, Stu...
WCE
2007
14 years 11 months ago
VHDL Implementation of Multiplierless, High Performance DWT Filter Bank
—The JPEG 2000 image coding standard employs the biorthogonal 9/7 wavelet for lossy compression. The performance of hardware implementation of 9/7-filter bank depends on accuracy...
M. M. Aswale, R. B. Patil
BMCBI
2008
163views more  BMCBI 2008»
14 years 9 months ago
Nuclear staining and relative distance for quantifying epidermal differentiation in biomarker expression profiling
Background: The epidermal physiology results from a complex regulated homeostasis of keratinocyte proliferation, differentiation and death and is tightly regulated by a specific p...
Thora Pommerencke, Thorsten Steinberg, Hartmut Dic...
CGF
2006
173views more  CGF 2006»
14 years 9 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
SIBGRAPI
2008
IEEE
15 years 4 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...