Implementing the 23 Gang-of-Four design patterns in the aspectoriented programming language Object Teams/Java (OT/J) yields modularity and reusability results roughly comparable t...
Rule-based systems employed to model complex object behaviours, do not necessarily provide a realistic portrayal of true behaviour. To capture the real characteristics in a specif...
Existing methods for prediction in spatio-temporal databases assume that objects move according to linear functions. This severely limits their applicability, since in practice mo...
While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
An approach to recover object oriented design patterns from design and code is presented. The pattern recovery process is based on a multi-stage filtering strategy to avoid combin...
Giuliano Antoniol, Roberto Fiutem, L. Cristoforett...