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SAC
2010
ACM
15 years 8 months ago
Design pattern implementation in object teams
Implementing the 23 Gang-of-Four design patterns in the aspectoriented programming language Object Teams/Java (OT/J) yields modularity and reusability results roughly comparable t...
João L. Gomes, Miguel P. Monteiro
IVC
2000
104views more  IVC 2000»
15 years 1 months ago
Learning spatio-temporal patterns for predicting object behaviour
Rule-based systems employed to model complex object behaviours, do not necessarily provide a realistic portrayal of true behaviour. To capture the real characteristics in a specif...
Neil Sumpter, Andrew J. Bulpitt
SIGMOD
2004
ACM
120views Database» more  SIGMOD 2004»
16 years 1 months ago
Prediction and Indexing of Moving Objects with Unknown Motion Patterns
Existing methods for prediction in spatio-temporal databases assume that objects move according to linear functions. This severely limits their applicability, since in practice mo...
Yufei Tao, Christos Faloutsos, Dimitris Papadias, ...
HAPTICS
2008
IEEE
15 years 8 months ago
Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects
While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
Jean Sreng, Anatole Lécuyer, Claude Andriot
IWPC
1998
IEEE
15 years 5 months ago
Design Pattern Recovery in Object-Oriented Software
An approach to recover object oriented design patterns from design and code is presented. The pattern recovery process is based on a multi-stage filtering strategy to avoid combin...
Giuliano Antoniol, Roberto Fiutem, L. Cristoforett...