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DIGRA
2003
Springer
15 years 6 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
DSSCV
2005
Springer
15 years 7 months ago
Using Top-Points as Interest Points for Image Matching
We consider the use of so-called top-points for object retrieval. These points are based on scale-space and catastrophe theory, and are invariant under gray value scaling and offse...
Bram Platel, Evguenia Balmachnova, Luc Florack, Fr...
CVPR
2011
IEEE
14 years 9 months ago
Learning and Matching Multiscale Template Descriptors for Real-Time Detection, Localization and Tracking
We describe a system to learn an object template from a video stream, and localize and track the corresponding object in live video. The template is decomposed into a number of lo...
Taehee Lee, Stefano Soatto
ECCV
2008
Springer
16 years 3 months ago
Shape Matching by Segmentation Averaging
We use segmentations to match images by shape. To address the unreliability of segmentations, we give a closed form approximation to an average over all segmentations. Our techniqu...
Hongzhi Wang, John Oliensis
3DIM
2005
IEEE
15 years 7 months ago
Projective Surface Matching of Colored 3D Scans
We present a new method for registering multiple 3D scans of a colored object. Each scan is regarded as a color and range image of the object recorded by a pinhole camera. Conside...
Kari Pulli, Simo Piiroinen, Tom Duchamp, Werner St...