Today in many applications the study of human movement using a computer vision and graphics techniques is very useful. One of these applications is the three-dimensional reconstruc...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
Abstract. The homography between pairs of images are typically computed from the correspondence of keypoints, which are established by using image descriptors. When these descripto...
In this paper, we explore a new convention for drawing graphs, the (Manhattan-) geodesic drawing convention. It requires that edges are drawn as interior-disjoint monotone chains o...
Bastian Katz, Marcus Krug, Ignaz Rutter, Alexander...
First IEEE International Workshop on Biologically Motivated Computer Vision, Seoul, Korea (May 2000). There is considerable evidence that object recognition in primates is based o...
A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of ...