In this paper we will demonstrate how Ada and its Distributed Annex may be used to relocate concurrent objects in a distributed data ow application. This relocation mechanism will...
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Many geographical applications deal with spatial objects that cannot be adequately described by determinate, crisp concepts because of their intrinsically indeterminate and vague n...
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
Swarm is a computational model which extends the UNITY model in three important ways: (1) UNITY’s fixed set of variables is replaced by an unbounded set of tuples which are add...