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CISS
2010
IEEE
14 years 3 months ago
Frame permutation quantization
—Frame permutation quantization (FPQ) is a new vector quantization technique using finite frames. In FPQ, a vector is encoded using a permutation source code to quantize its fra...
Ha Quy Nguyen, Vivek K. Goyal, Lav R. Varshney
IWPSE
2007
IEEE
15 years 6 months ago
Structural analysis and visualization of C++ code evolution using syntax trees
We present a method to detect and visualize evolution patterns in C++ source code. Our method consists of three steps. First, we extract an annotated syntax tree (AST) from each v...
Fanny Chevalier, David Auber, Alexandru Telea
CVIU
2011
14 years 6 months ago
Action recognition with appearance-motion features and fast search trees
In this paper we propose an approach for action recognition based on a vocabulary of local motion-appearance features and fast approximate search in a large number of trees. Large...
Krystian Mikolajczyk, Hirofumi Uemura
ICPR
2006
IEEE
16 years 22 days ago
An Anatomy of IrisCode for Precise Phase Representation
IrisCode, a widely deployed iris recognition algorithm, developed in 1993 and continuously modified by Daugman has attracted considerable attentions. IrisCode using a coarse phase...
Adams Wai-Kin Kong, David Zhang, Mohamed Kamel
FPL
2006
Springer
211views Hardware» more  FPL 2006»
15 years 3 months ago
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...