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121
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CISS
2010
IEEE
14 years 6 months ago
Frame permutation quantization
—Frame permutation quantization (FPQ) is a new vector quantization technique using finite frames. In FPQ, a vector is encoded using a permutation source code to quantize its fra...
Ha Quy Nguyen, Vivek K. Goyal, Lav R. Varshney
152
Voted
IWPSE
2007
IEEE
15 years 9 months ago
Structural analysis and visualization of C++ code evolution using syntax trees
We present a method to detect and visualize evolution patterns in C++ source code. Our method consists of three steps. First, we extract an annotated syntax tree (AST) from each v...
Fanny Chevalier, David Auber, Alexandru Telea
242
Voted
CVIU
2011
14 years 9 months ago
Action recognition with appearance-motion features and fast search trees
In this paper we propose an approach for action recognition based on a vocabulary of local motion-appearance features and fast approximate search in a large number of trees. Large...
Krystian Mikolajczyk, Hirofumi Uemura
77
Voted
ICPR
2006
IEEE
16 years 3 months ago
An Anatomy of IrisCode for Precise Phase Representation
IrisCode, a widely deployed iris recognition algorithm, developed in 1993 and continuously modified by Daugman has attracted considerable attentions. IrisCode using a coarse phase...
Adams Wai-Kin Kong, David Zhang, Mohamed Kamel
152
Voted
FPL
2006
Springer
211views Hardware» more  FPL 2006»
15 years 6 months ago
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...