General media-processing programs are easily expressed with bitaddressing and variable-sized bit-fields. But the natural implementation of bit-addressing relies on dynamic shift ...
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
1 This paper provides a new, generalized approach to the problem of encoding information as vectors of binary digits. We furnish a formal definition for the Boolean constrained enc...
In this paper, we propose a multithreaded processor architecture which improves machine throughput. In our processor architecture, instructions from different threads (not a singl...
Current constructions of efficient argument systems combine a short (polynomial size) PCP with a cryptographic hashing technique. We suggest an alternative approach for this probl...