Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
In this paper we present an adaptive method for graphic symbol representation based on shape contexts. The proposed descriptor is invariant under classical geometric transforms (r...
Many algorithms suppress skeleton associated with boundary perturbation by preventing their formation or by costly branch pruning. This work proposes a novel concept of structural...
In the latest video coding standard H.264, intra frame prediction is employed to reduce the blocks’ spatial correlation. In this paper, a new algorithm is proposed to improve th...
Jiheng Yang, Baocai Yin, Yanfeng Sun, Nan Zhang 00...
We consider the family of area bisectors of a polygon possibly with holes in the plane. We say that two bisectors of a polygon P are combinatorially distinct if they induce di e...